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Mods

@notice Stores mods for each project.

@dev Mods can be used to distribute a percentage of payments or tickets to preconfigured beneficiaries.

payoutModsOf(uint256 _projectId, uint256 _configuration) → struct PayoutMod[] (external)

  Get all payout mods for the specified project ID.

@param _projectId The ID of the project to get mods for.
@param _configuration The configuration to get mods for.

@return An array of all mods for the project.

ticketModsOf(uint256 _projectId, uint256 _configuration) → struct TicketMod[] (external)

  Get all ticket mods for the specified project ID.

@param _projectId The ID of the project to get mods for.
@param _configuration The configuration to get mods for.

@return An array of all mods for the project.

constructor(contract IProjects _projects, contract IOperatorStore _operatorStore, contract ITerminalDirectory _terminalDirectory) (public)

setPayoutMods(uint256 _projectId, uint256 _configuration, struct PayoutMod[] _mods) (external)

  Adds a mod to the payout mods list.

@dev
Only the owner or operator of a project can make this call, or the current terminal of the project.

@param _projectId The project to add a mod to.
@param _configuration The configuration to set the mods to be active during.
@param _mods The payout mods to set.

setTicketMods(uint256 _projectId, uint256 _configuration, struct TicketMod[] _mods) (external)

  Adds a mod to the ticket mods list.

@dev
Only the owner or operator of a project can make this call, or the current terminal of the project.

@param _projectId The project to add a mod to.
@param _configuration The configuration to set the mods to be active during.
@param _mods The ticket mods to set.